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Bloodstained: Ritual of the Night : ウィキペディア英語版
Bloodstained: Ritual of the Night

''Bloodstained: Ritual of the Night'' is an upcoming video game led by former ''Castlevania'' series producer Koji Igarashi, and developed by Inti Creates. The game is a spiritual successor to the ''Castlevania'' series, and is expected to be released in March 2017 for Microsoft Windows, OS X, Linux, PlayStation 4, PlayStation Vita, Wii U, and Xbox One. The Wii U and Vita versions are being developed by Armature Studio.
Igarashi conceived the game after his departure from Konami, prompted by numerous fan requests for him to make another Metroidvania-type game, and used Kickstarter to demonstrate to potential funding agencies of the demand for the title during May and June 2015. The Kickstarter campaign, originally set for $500,000, successfully raised more than $5.5 million from backers, making it the highest-funded video game-based crowd funded campaign until the Kickstarter for ''Shenmue III'' surpassed it about a month later.
==Plot and gameplay==
''Bloodstained'' follows the protagonist Miriam, an orphan who is afflicted by an alchemist's curse, which is slowly turning her skin into crystal.〔 To stop the curse, Miriam must explore a demon-filled castle and locate its summoner, Gebel, who has suffered from the curse for a long time.
The game is expected to follow the Metroidvania-style gameplay of the ''Castlevania'' series; by defeating enemies, Miriam will gain powers enabled by the crystals on her body, as well as items that can be used to craft new weapons and armor. The game will be presented in a 2.5D style, presenting the game in three-dimensional graphics but restricting movement to a 2D system. Igarashi stated the choice for 2.5D was that it follows in the style of his previous ''Castlevania'' games.〔〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Bloodstained: Ritual of the Night」の詳細全文を読む



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